I tried to think outside of the box - so to speak - and after considering many options I have decided to attempt to create an interactive room to present my 5 projects.
I have a habit of making more work for myself than is entirely necessary and this appears no different. I want to model the room using 3DS Max in order to produce the most realistic, professional looking piece possible. It is based upon my actual room although certain aspects will be modified considerably for practicality.
I have produced a couple of sketches of my room design. The first design is just a very rough representation of my own room and is of a pretty awful standard, but you get the idea.

At this stage, I was planning to design the room graphically, using Adobe Photoshop. I then considered using 3DS Max, which I thought would mean a hell of a lot of work and an extremely steep learning curve to start climbing, but I decided the potential output of using 3DS Max was too good not to attempt. So I completed another, more detailed sketch of my room in a more practical perspective that I plan to adopt during the room's actual creation. All of the features are labelled so you can see how exactly I plan to feature my 5 Identities projects in the interactive room.

The ideas are not set in stone, but the general concept is clear. I still don't even know what I am doing for my 5th Identities project, but if possible I would like to attempt a game of sorts, so this could be an interactive feature for the xbox in the room.
I have since made a start on modelling my room in 3Ds Max and so far have a floor, walls and the drawers finished. I realise my plan will require a lot of work but I'm prepared to persist and hopefully the final output will be as good as the picture I have in my head.
